![]() Reportedly, they also selected the name as a way to subtly market the game during play, similar to “Bingo.” Merle Robbins originally sold Uno out of his barber shop, but he and his wife soon began to travel the country hawking their game. They named the new game “Uno” after their rule that a player had to announce when only one card was left in their hand. ![]() ![]() The game was a success among the Robbins’ friends, so Merle and his wife Marie sold their home for investment money and, along with some additional capital from their son Ray, financed 5,000 copies of a brand-new card deck along with their unique gameplay rules. Different cards meant different things: for example, playing a king reversed the direction of play, and playing a queen meant the person had to skip their next turn. In response, Merle Robbins began to market a deck with custom instructions in the hopes of avoiding arguments. They particularly enjoyed Crazy Eights but found that the game’s tricky rule variations often led to family arguments. Uno was created by the Robbins family of Reading, Ohio, who loved to play cards.
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